Rewards: 3,000, 600, 3, 1 Random Gift Material, 1 Random Clothing Material, Blueprint: Dangerous Escape Upon arriving in town, only a vacant room is available at the tavern. Olive tags along behind Dahlia even after they've parted ways. Rewards: 3,000, 600, 3, 1 Random Gift Material, 1 Random Clothing Material, Blueprint: Special Treasure More suspicions point toward Olive as Dahlia gets caught in a dilemma. Rewards: 3,000, 600, 3, 1 Random Gift Material, 1 Random Clothing Material, Blueprint: Hidden Riskĭahlia brings Aaron to Fort Hawke, where humans and half-beasts coexist in peace, making Aaron yearn to belong.Īaron smells a rat upon returning to the inn. Dahlia, who is about to meet Martha, agrees. Olive proposes a longer stay as the group reaches Port Luke. But their pursuers are still hot on their trails. Olive becomes gravely injured from saving Dahlia. Rewards: 3,000, 600, 3, 1 Random Gift Material, 1 Random Clothing Material, Blueprint: Sharp Intuition Rewards: 3,000, 600, 1, 1 Random Gift Material, 1 Random Clothing Material, Blueprint: Friendly Concernĭahlia receives Olive's invitation to a tavern, and something happens as they are chatting in their room. For Dahlia's safety, Olive has a suggestion. Rewards: 3,000, 600, 3, 1 Random Gift Material, 1 Random Clothing Material, Blueprint: Lady RebelĪaron violently rejects Dahlia's kindness. Money and desire fill the auction hall as the half-beast awaits his fate. The exhausted half-beast is restrained, and the terrified crowd takes out their anger on him. Rewards: 3,000, 600, 1, 1 Random Gift Material, 1 Random Clothing Material The final item up for auction is revealed and brings chaos to the auction.Įvent Logs: Half-Beast, Beasts, Edith Mountains Rewards: 3,000, 600, 3, 1 Random Gift Material, 1 Random Clothing Material, Opportunity and Choice, Blueprint: Young Merchant While bored, she finds herself intrigued by a mysterious auction.Įvent Logs: Mandrake, Sierce, Auction, Sulfur, Niter Rewards: 3,000, 600, 3, 1 Random Gift Material, 1 Random Clothing Material, Sunrise in Leto, Blueprint: Voyage of DawnĪ blizzard traps Dahlia in an inn in Sierce. Gifts: Night of Farewell, Broken ShacklesĮvent Logs: Tara Kingdom, Northern Mountains, Fort Hawke, Port Luke, Leto They're looting every valuable item in sight. She finds debt collectors demanding that her parents give up the manor to pay off their debt. Required Clothingĭahlia is awoken by a loud argument. Required clothing cannot be borrowed, and cannot be used to craft new clothing. The following is a list of the clothing required in some stages of the story, and also any craftable clothing that is needed to make it.
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